Demon's Souls - Rock Assets

Rock kits

I created many of the rock kits used throughout Demons Souls.

These were authored in zbrush and substance painter and utilized the shared material method created by the BP material team.
Shared material method allowed for these generic rocks to swap tiling materials so that they could be used in every environment
in the game.

The block rock kit was used in almost every world with exception of Valley of Defilement and Dragon God tutorial, for those
sections I created a distinct cave rock kit (see Valley of Defilement Assets).

I also authored the rock shard monoliths seen in Storm King. These assets were created using zbrush and substance painter, also using
the SMM material process. I authored all of the rock assets used in Storm king as well as doing a first pass blockout of the area, Christian de los Santos
was responsible for Storm King final pass.

Special thanks to:
Mark Skelton - Art Director
Michael Kahn-Rose - Lead Lighting Artist
Christian de los Santos - Lead Environment Artist
Justin Wagner - Lead Material Artist (Authored a portion of the SMM materials)
Arvin Villapando - Material Artist (Authored a portion of the SMM materials)

Block rock kit I made for Demon's Souls.  They were sculpted in Zbrush and baked in Substance Painter. 
They make use of a texture blend method the material team developed, allowing them to be used in almost every environment in the game.

Block rock kit I made for Demon's Souls. They were sculpted in Zbrush and baked in Substance Painter.
They make use of a texture blend method the material team developed, allowing them to be used in almost every environment in the game.

Shrine of Storms area built with the block rock kit I made. I was only responsible for the rock assets in this shot.

Shrine of Storms area built with the block rock kit I made. I was only responsible for the rock assets in this shot.

Intro area to Shrine of Storms using  the block rock kit I made. I was only responsible for the rock assets in this shot.

Intro area to Shrine of Storms using the block rock kit I made. I was only responsible for the rock assets in this shot.

Rock kit that I made used in Latria. World building by Colin Wagner. https://www.artstation.com/polyghan

Rock kit that I made used in Latria. World building by Colin Wagner. https://www.artstation.com/polyghan

Another shot of my rocks used in Latria. World Building by Colin Wagner.

Another shot of my rocks used in Latria. World Building by Colin Wagner.

Shadow side of cliff in Shrine of Storms built with block rock kit I made. I was only responsible for the rock assets in this shot.

Shadow side of cliff in Shrine of Storms built with block rock kit I made. I was only responsible for the rock assets in this shot.

A shot from Stonefang Dragon God lair built with the block rock kit I made. World building by Colin Wagner.

A shot from Stonefang Dragon God lair built with the block rock kit I made. World building by Colin Wagner.

Kingdom of Boletaria where Urban McLafferty used my rock kit in vista.   https://www.artstation.com/urban3d

Kingdom of Boletaria where Urban McLafferty used my rock kit in vista. https://www.artstation.com/urban3d

Zbrush sculpt of the largest of the block rocks.

Zbrush sculpt of the largest of the block rocks.

Zbrush sculpt of a large rock from the block rock kit.

Zbrush sculpt of a large rock from the block rock kit.

Zbrush sculpt of a large rock from the block rock kit.

Zbrush sculpt of a large rock from the block rock kit.

In engine render of the monolith kit that was used in the monolith forest where the Storm King fight takes place. Material work by Arvin Villapando.

In engine render of the monolith kit that was used in the monolith forest where the Storm King fight takes place. Material work by Arvin Villapando.

I made all rock assets used in this shot and did the initial block in of the monolith forest. Final pass done by Christian de los Santos.  (https://www.artstation.com/csantos)

I made all rock assets used in this shot and did the initial block in of the monolith forest. Final pass done by Christian de los Santos. (https://www.artstation.com/csantos)

Another shot of Storm King assets I made. Material work by Arvin Villapando. (https://www.artstation.com/arvinmoses)

Another shot of Storm King assets I made. Material work by Arvin Villapando. (https://www.artstation.com/arvinmoses)

Zbrush sculpt of rock shard monoliths and smaller rocks I made for the Storm King area.

Zbrush sculpt of rock shard monoliths and smaller rocks I made for the Storm King area.

Tutorial Dragon God area using the cave rock kit I made. World building by Colin Wagner.

Tutorial Dragon God area using the cave rock kit I made. World building by Colin Wagner.